[Note] -Ignore the “Test10” & “Test11” tabs, I was originally going to use them for other stuff but I have decided that I’m not going to bother with this hack anymore. -Things haven’t really been tested all that well, expect bugs. -A lot of the features in this hack relies on getting player’s steam ID’s which means things may not work very well with BOTs. -I have made no attempt at creating any sort of anti-cheat bypassers so expect to get banned on any server that has an anti-cheat (you won’t get VAC banned, but you might get server banned) -This is my first proper lua hack/cheat in general which means coding is probably shit and in-efficient but I’m learning and I’m moving onto C++. [Credits] -The 2D ESP box that I made myself worked fine however I wanted the box to be more or less perfect around the hit box of the player. So I got inspiration from some box ESP coding I saw a while ago (can’t remember who it was) so credits to that guy. Yes, I coded it all myself, however took logic from that coding.
Jul 16, 2015 Smeg Hack (A Garry's Mod lua hack) - Other FPS Games Hacks and Cheats. -I have read through a lot of source code from a lot of people’s different lua hacks and got a lot of inspiration from them (e.g. Localizing values, or randomizing hook names). Just download it)-Put SmegHack.lua into your gmod lua folder (e.g. D: System Program Files. Apr 27, 2012 - VAC works great for other games – but it can't easily detect Lua hacks in GMod – because they look pretty much like GMod's own code.
With that said it’s probably very similar coding, but idk, I coded my hack quite a while after I read that dude’s coding. Anyway, enough about that.
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-The basic logic of the aimbot was taken off pretty much every lua hack there is, so credits to everyone there. -I haven’t created any sort of prediction to the aimbot, so aimbot may be pretty shit on laggy servers or whatever. -I have read through a lot of source code from a lot of people’s different lua hacks and got a lot of inspiration from them (e.g.
Localizing values, or randomizing hook names).