Total War Center Mod List (Not every mod, but most Overhauls). Ever since the Emperor Edition, the (vanilla) game is really good. I would say Rome 2 with mods.
Oct 28 2015 Released 2014 Real Time Strategy Adds about ~500 - 900 additional towns and cities to the Rome 2 campaign map (for all campaigns from Imperator Augustus to Wrath of Sparta). This never-before. No mods were found matching the criteria specified. We suggest you try the with no filter applied, to browse all available. And help us achieve our mission of showcasing the best content from all developers. To share your own content, we welcome creators and consumers alike and look forward to your comments.
Links English forum: French forum: Divide et Impera has won multiple Creative Assembly awards including Best Overhaul 2014, Most Innovative 2015, and Player's Choice for both 2014 and 2015! Introduction Some of our overall goals and general vision include: - Increased difficulty and complexity for the player. We want to provide a real challenge while maintaining fun gameplay.
- Added mechanics and content to make the experience more immersive and realistic for the player. - Overhauled faction rosters and units for historical authenticity and stunning quality in battles. - Battle mechanics that are a more accurate representation of ancient warfare. Mod Guides for Custom Mechanics: Mod Information Due to the size and scope of the mod, it is difficult to list every single change that is made. The two primary areas we have focused on are (obviously) campaign and battle systems. Our goal for the campaign is to provide unique, immersive, interesting mechanics that add to the overall realism and fun.
In battles, we have focused on redoing every unit with amazing, new textures and models that represent historical sources while overhauling the battle mechanics to represent ancient warfare. Here is a very general overview of some of the more major changes and custom content: Campaign Content - Custom Reforms system independent of the technology tree.
Most factions will gain new units based on imperium level and turn number. - Custom, Unique Supply system not found in any other mod. - New playable factions with overhauled rosters and historical settings. - Cultural Recruitment system based on local and core factional troops. Your cultural control matters in what troops you can recruit. - All new Campaign set in the Macedonian Wars, completely unique to the mod - Custom Season effects that really impact gameplay on a meaningful level.
These vary based on location. - Custom Character and Army system: - Custom skills that allow immersion and roleplaying with characters (customized version of TTT). - Custom army traditions based on culture. - Dignitaries are now Governors who help oversee provinces. Other agents have been limited in their effectiveness compared with vanilla. - Armies now have food and public order impact.